There are a fairly limited number of ways to increase your monthly influence gain so its mostly about ensuring your prioritize those and use the influence you get wisely. Influence is primarily used to build new outposts to expand to more systems. Most actions you take in a game should be to eventually get more total pop growth whether that is by attaining pop growth bonuses or expanding to new planets. The higher my total pop growth, the faster I’m gaining new building slots to expand my economy and produce more non-basic resources. So if I have 10 planets each with 20 pop then I have 40 buildings slots (10 x 4) where I can be producing non-basic resources. This is because almost all of your non-basic resources (consumer goods, alloys, unity, research) are produced by jobs from buildings on your planets and you get a building slot for every 5 pops you have on a planet. Total pop growth (sum of pop growth across all your planets) is essentially the main indicator and limitation of how fast your economy is growing. So Stellaris 2.2 mostly boils down to 2 things: total pop growth and influence. It will also focus on default/standard settings and just primarily cover the early game to get players going in the right direction. This guide will primarily focus on explaining the when/why for standard empires like United Nations of Earth and ignore more unique ones like Hive, Machine, MegaCorp, etc. Maybe I’ll eventually look to do an AAR but here we go… Overview The guide will mostly focus on the early game as once you have a strong grasp on how to play well early then its fairly easy to extend that into the mid/late game and your own play style and goals. I’ll assume players have already gone through the wiki guide and in-game tutorial so understand the basics of what they can do but are looking for the next steps on why/when they should do various things to become better at the game and easily handle even higher AI difficulty levels. I’m not an expert by any means and have only played a few games of 2.2. So I decided to put some thoughts down in hopes that it will help other new players or players returning from not playing for a while.
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